ArunWiki : Vibhrama

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Prelude


dharovāca
namaḥ parasmai puruṣāya māyayā
vinyasta-nānā-tanave guṇātmane
namaḥ svarūpānubhavena nirdhuta-
dravya-kriyā-kāraka-vibhramormaye


The planet earth spoke: My dear Lord, O Supreme Personality of Godhead, You are transcendental in Your position, and by Your material energy You have expanded Yourself in various forms and species of life through the interaction of the three modes of material nature. Unlike some other masters, You always remain in Your transcendental position and are not affected by the material creation, which is subject to different material interactions. Consequently You are not bewildered by material activities.

Introduction

Vibhrama is Sanskrit for bewilderment, confusion, misconceptions, and several other definitions. Chaos bewilders. Perhaps a bewilderment that spawns from the misconceptions of complexity, for despite the simplicity of some systems, the outcome is inexorable complex.

Vibhrama is a simulation tool, especially for playing around with chaotic systems. Currently, it is geared towards state machine like systems.

Screenshots

Some very sketchy pictures
Of things to come
A UI Mockup.
Intstead of that blank thing in the middle, you will see the picture at hand, like this:
Sandfill Example

Design

In the simple SM interface, you can select a number of points on a screen, and then using Python, script a recurrence relation that defines the next state of the system.

Current Status

Vibhrama is currently in it's infancy, and can not do much, if anything at all.

Roadmap

1 Basic UI framework
2 Python Module integration
3 Generating various quantities for characterizing geometric objects as fractals.
1 The Haussdorff dimension.
2 The Correlation dimension(only for orbits of dynamical systems).

Code

Not yet released.

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